How many players does Call of Duty Mobile have?
How many players does Call of Duty Mobile have?
According to Activision Blizzard, more than 650 million copies of the Call of Duty mobile game have been downloaded worldwide. The publisher had earlier stated that the free-to-play game had surpassed 500 million downloads by the time May 2021 rolled around, and the game was published in November 2019. The introduction of Call of Duty Mobile in China coincided with a spike in downloads that occurred the previous year.
Since its release in October 2019, Call of Duty: Mobile has amassed more than 500 million downloads throughout the globe. Rob Kostich, president of Activision, stated on today’s earnings call of parent firm Activision Blizzard that the mobile game has also generated over one billion dollars in user expenditure. This information was provided by Activision. According to Kostich, the most recent addition, Tokyo Escape, has the greatest revenue of any expansion released thus far.
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In the past couple of years, the number of monthly active users of Call of Duty has tripled, reaching more than 150 million thanks to the success of both Call of Duty: Mobile and Call of Duty: Warzone. These players are spending money on the downloadable seasonal content for those games, and they are also purchasing the $60 Call of Duty game, which helped Call of Duty: Black Ops — Cold War break sales records when it was released in the fall of last year.
In a recent interview, Kostich stated that the Call of Duty franchise has sold more than 400 million copies to this point in time. There have been 19 different Call of Duty games released since 2003, if you add both the free-to-play battle royale Warzone and Call of Duty: Mobile, which have been downloaded a combined total of 100 million times.
Warzone is a multiplayer online combat arena game. The brand has not yet reached its saturation point, and it has prevailed through a number of challenging periods, such as the departure of its founding developers when Call of Duty switched to creation by many studios.
It made the transition to being free-to-play, but its paid edition is still doing exceptionally well in terms of sales. Since I can remember, I’ve been curious about Activision’s plans and goals for the brand as a whole. I was able to obtain some responses from Kostich. He has been pondering the metaverse, which is the realm of virtual worlds that are all connected to one another, similar to how it is described in works of fiction such as Snow Crash and Ready Player One.
And he has been thinking about ways to get us to return to some aspect of Call of Duty on a daily basis, whether it be Warzone or a mobile platform. This is something he is working on. The firm that is responsible for developing this year’s Call of Duty, Sledgehammer Games, has revealed today that it has built a studio in Toronto, which is located in Canada.
Activision Blizzard currently employs more than 2,000 workers. In its coverage of the video game industry, GamesBeat adheres to the credo “where passion meets business.” What exactly does this entail? We would like to explain to you why this news is important to you, not only in your capacity as a decision-maker at a game studio but also in your capacity as a fan of video games.
GamesBeat will help you learn about the industry and enjoy engaging with it, regardless of whether you learn about it by reading our articles, listening to our podcasts, or watching our videos. Find out more information on membership. According to estimations provided by Sensor Tower Store Intelligence, Call of Duty Mobile experienced the most successful launch of any mobile game ever after amassing more than 100 million downloads worldwide in its first week of availability.
The performance of the title in its first week places it ahead of other major mobile game launches such as Mario Kart Tour, which raced to 90 million downloads in its first seven days after being released. The title was developed by Tencent’s Timi Studio in partnership with Activision, and its publisher is Activision.
Other mobile games that are considered to be heavyweights include PUBG Mobile and Fortnite, both of which saw an increase in downloads in their first weeks of availability of roughly 28 million and 22.5 million, respectively. iOS users were responsible for 56.9 million downloads, or 55.7 percent of the total, while Android users were responsible for 45.3 million unique installs, or 44.3 percent. The majority of Call of Duty Mobile’s downloads originated from iOS.
Activision’s action-packed first-person shooter saw the most success in the United States, accounting for approximately 17.3 million downloads, or 16.9 percent of the total count. India came in second with 13.7 million downloads,
which is equivalent to 13.4 percent of the total, while Brazil took third place with 7.1 million downloads, which is equivalent to 7 percent. The first week of Call of Duty Mobile’s release saw players spend a total of $17.7 million in-game, which places the game’s average gross income per download at approximately $0.17.
The Apple App Store was responsible for $9.1 million in sales, which is equivalent to 53% of the total, while Android users spent $8.3 million, which is equivalent to 47% of the total. Players in the United States spent a total of $7.6 million on the game, which accounts for 43.1 percent of the game’s overall gross income.
The United States was by far the title’s largest revenue producer. Japan was the second highest grossing country, earning $2.4 million, or 13.7 percent, and Brazil was the third highest earner, earning $848,000, or 4.8 percent. In terms of first-week gross income, Call of Duty Mobile came out on top, beating fellow competitors Fortnite and PUBG Mobile.
The battle royale hit developed by Epic Games grossed approximately $2.3 million from the App Store during the first seven days it was available in beta.When PUBG Mobile finally began making money two months after its initial release,
the game produced just under 600,000 dollars in the first week after it added several ways to spend money. The mobile version of Call of Duty has quickly climbed to the top of the charts on both Android and iOS. Call of Duty: Mobile has seen an incredible amount of download activity ever since it was released in 2019.
According to the analytics website Sensor Tower, the video game was downloaded more than two million times in the month of August 2021 alone, bringing in a total of $17 million in revenue. The game’s Activation and Garena iterations have each been quite successful on their own platforms.
According to the statistics website Active Player, the number of daily players has recently broken the six million barrier, with 6,196,338 gamers loading up the game each day. This milestone was reached in the previous few months. That amounts to an average monthly player base of more than 53 million people.
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